Jun. 24th, 2018

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There is never a second opportunity to make a first impression.

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Jun. 24th, 2018 03:17 pm
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Audio | Video | Text | Action | (Ainmhian Continued inbox threads)

“There's a grain of truth in every fairy tale”

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“You’ve mistaken the stars reflected on the surface of the lake at night for the heavens.”  )

B a c k T o N a v i g a t i o n 

 
Geralt of Rivia
The Witcher
 
age: 90 - 100
gender: Male
sexuality: Unknown
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Out of Character
 
Backtagging: Life sometimes happens so I'm down to back tag into last year and beyond!
 
Fourthwall: If it's within the ability of your character, then sure. Just give me a heads up first.
 
Offlimits: It's near impossible to trigger me, so there are no hard/offlimits.
 
Threadhopping: Sure why not!
 
Handwaving: I'm down for a handwave now and then. Sometimes it's needed.
 
In Character
 
Physical/Mental Contact: All is fine with me. Physical contact might result in a fight depending on how it's approached and mental contact, give me a heads up and I'm sure it will be cool.
 
Flirting/Affection: Flirting is cool, Geralt likes a flirt now and then. Affection would have to come with trust but isn't impossible.
 
Fighting: It's a dumb idea on your behalf but sure, fight away!
 
Injury/Death: Sure why not! Just give me a heads up if you think death would be something that happened.
 
CRAU: N/A at this time but if your character played in Hadriel, I'm happy for them to recognise Geralt.
 
Powers / Abilites
 
Decoctions: Geralt can harvest things called Mutagens from monster carcases. These mutagens allow him to better his own strength, stamina, health and abilities.
 
Alchemy: Geralt has the ability to alchemize certain materials into other substances. He uses this with metals as well as relating it to magic and astrology. Alchemy also means Geralt can make a bountiful of potions so long as he has some alcohol and some ingredients on him!
 
Horse Handling: Geralt is great at dealing with horses. He can race on them almost perfectly, ride them over dangerous terrain as well as sword fight from on the back of one.
 
Various Kinds Of Fighting: Geralt is a skilled swordsman, be it with his steel sword fighting human or elf or taking on all manners of monsters with his silver sword. He's also vastly skilled in hand to hand combat, fighting with bare knuckles and boxing. It doesn't stop there, he is expertly skilled in fighting any kind of monster you can think of. If he's faced it, he can fight it.
 
Gwent: This is a card game popular in the Witcher games. Geralt on occasion has to play this game for quests. He's a gambling man so he's not too bad at it. He knows when to play his hand and when to hold it. It's also a pastime of his and he has in the past had a very nice/rare collection of cards.
 
Signs: ☇ Aard: A telekinetic wave that can throwback, knockdown or stun an opponent. This sign can also be used to destroy obstacles, for example crumbling walls or stacks of barrels. ☇ Yrden: A magical trap placed on the ground, which will wound and immobilize opponents. The sign's basic level allows you to place a single yrden sign on the ground. After upgrading it, you are able to place up to three yrden signs at a time. These will work in unison, creating an impassable barrier. ☇ Igni: A gush of flames that wounds opponents. When upgraded, the sign has a chance of incinerating opponents and has a larger area of effect. It can also be used to detonate flammable gases emitted by some bombs. ☇ Quen: A protective shield that lasts for 30 seconds at the sign's basic level. It is a sign that Geralt uses on himself – quen absorbs all damage directed at Geralt, and the upgraded version reflects 50% of the damage back toward to enemy. While quen is in effect, Geralt cannot regenerate vigour. ☇ Axii: A charm placed on an opponent. If the charm attempt is successful, the enemy will become your ally for a short while, fighting at your side
 
Witcher Senses: Geralt is able to focus his superhuman senses to see clues and tracks that no ordinary human can, he uses this ability for the most part when tracking something or someone. Think of a badass detective in a CSI only Geralt just has to squint and the clues pop out at him with a red or yellow aura around it. This also allows Geralt to hear things and smell things humans wouldn't be able to. Being a Witcher means Geralt is also able to walk without making a sound, he can literally walk like a ninja!
 
Vast Knowledge of Monsters: It's his job to hunt and kill monsters, so Geralt has spent many years studying them. He knows where they would live, sleep and breed as well as what the look, smell, sound and even tastes like in some circumstances. He would know how to track, hunt and kill them all, he would also know how to make things from looting their corpses after fighting them
 
Ladies Man/ Charmer: For some reason, Geralt has a way with the ladies. For almost all the women he comes across, there is always an option to hit on/smooth talk them and normally this works! He has the choice of more than 3 women as companions in the game.
 
Bombs & Traps: Geralt is skilled in making bombs and traps to catch, kill or deter. He can sometimes use these on humans and elves though it's normally for monsters. Some of the traps are magic based as well as basic snares and pitfall traps.
 
Knowledge of Languages: Geralt not only speaks human language, but he can also understand and read different dialects such as Elvish and humanoid monsters.
 
Meditation: Geralt uses this to pass time in the game while doing so he can heal, replenish potions and undo the unwanted effects of toxins.
 
Shipping
 

OTP:  Jaskier or Dandelion, Triss, Yennefer, Regis 

These are my top canon ships. Happy for cross canon and original character ships also.

 
Preferences: He has a thing for redheads. He's also very open-minded or if the coin is good... You get what I mean.
 
Availability: Currently, he's single.
 
Kink List
Favorites
 
  • Apparatuses
  • Asphyxiation
  • Biting
  • Breath Control
  • Bloodplay
  • Frotting
  • Hand Cuffs
  • Handjobs/Fingerjobs
  • Heavy/Extreme Bondage
  • Masturbation
  • Intelligent Partners
  • Onomatopoeia
  • Physical Restraints
  • Saliva
  • Scratching
  • Teasing
  • Voyeurism/Exhibitionism
  • Weapon Play
Yes
 
  • Anal Sex (Giving)
  • Blindfolds
  • Branding
  • Dirty Talking
  • Drug/Alcohol Use
  • Ear Play
  • Face-Sitting
  • Fellatio (Receiving)
  • Gags
  • Ice
  • Kissing
  • Leather
  • Licking
  • Male/Female
  • Male/Male
  • Male/Other
  • Masks
  • Oral Sex (Giving cunnilingus)
  • Sexual Frustration
  • Sex Toys
  • Vaginal Sex (Giving)
  • Wax Play
Maybe
 
  • Foot Play
  • Piercing
No
 
  • No 🛇
  • Skat
  • Watersports
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To be neutral does not mean to be indifferent or insensitive. You don't have to kill your feelings. It's enough to kill hatred within yourself.❞


★ Video ★ Audio ★ Text ★ Action 
 
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Only death can finish the fight, everything else only interrupts the fighting.


Inventory

Inventory:

➠ x1 Witchers Silver Sword (Wolf Set) with 3x power-up runestones in it. (For killing monsters.)
➠ x1 Witchers Steel Sword (Wolf Set) with 3x power-up runestones in it. (For killing humans and elves.)
➠ Wolf set of armour: Chest armour, gloves, trousers and boots each with a 3x damage reduction glyph on them.
➠ Witchers Wolf Medallion:
Wolf shaped amulet worn around the neck. - Sigil of the Witchers profession. Alerts Geralt of magic/spells/amulets/illusions/magical creatures nearby as well as alert him of immediate danger.
➠ x1 Crossbow with x8 Split Bolts that cause silver damage.

➠ Potions
• x1 Thunderbolt potion - Attack power amplifier
• x1 Heavy Swallow potion - Fast lasting healing potion
• x1 Cat potion - Makes you see in the dark
• x1 White Honey - Removes toxins from other potions/poisons
• x1 Tawny Owl - Recovers stamina

➠ x147 Crowns - Currency
➠ Bombs
• x1 Dancing Star - Destroys monster nests
• x1 Devils Puffball - Makes a cloud of poison when ignited
• x1 Dimeritium Bomb - Releases silver that blocks magic
• x1 Dragon's Dream - Releases a flammable cloud that explodes when ignited
• x1 Grapeshot - Shrapnel bomb
• x1 Samum - Blinds everyone in the vicinity
• x1 Moondust - Contains silver splinted that stop monsters from transforming
• x1 Northern Wind - Freezes foes

➠ Keira's Ghost Lamp - When used, you can see and communicate with the dead
➠ x3 Oils from various monsters - Applies to weapons for special attributes, example; Necrophage Oil helps to fight Flesh eating monsters, Vampire Oil helps fight against blood draining monsters and so on!
➠ Food & Drink - Small selection of meats, alcohol, fruit & fish.
➠ x2 Animal Hides.
➠ x7 Paper Contracted in a neat scroll
➠ A large pouch of various Crushed monster parts, monster dust, silver shavings and herbs.
➠ Dead Griffon's head as a trophy